Soft(n), survival strategies for interaction

Soft(n) is an interactive public art-installation based on exploring emerging network behaviour, through interaction between a group of soft networked objects. It is a survival strategy for interaction that allows misplaced action, mistake, forgiveness, a bad attitude, weakness, and stillness, giving in, throwing away. The Soft(n) objects create an ecosystem, where the audience interferes and where new behavior comes into existence through audience interaction.
(Description taken from DEAF07).


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